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How to build in lugormod servers.

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How to build in lugormod servers. Empty How to build in lugormod servers.

Post  TREEBEAR Sat Jan 03, 2009 7:07 pm

Hello my name is Treebeard and I'm going to teach you the basics of construccion in lugormod servers. First you need to be admin level 1 to do this Command: /Place

How To Place Weapons, Items and Ammo:

To place a Weapon/Item/Ammo you need to use this Cmds:
Weapons:
/place weapon_[weapon name] 1
Items:
/place Item_[Item name] 1
Ammo:
/place ammo_[ammo name] 1

Here i leave you a list of ammo, weapons and ammo:
item_shield_sm_instant
item_shield_lrg_instant
item_medpak_instant
item_seeker
item_shield
item_medpac
item_medpac_big
item_binoculars
item_sentry_gun
item_jetpack
item_healthdisp
item_ammodisp
item_eweb_holdable
item_seeker
item_force_enlighten_light
item_force_enlighten_dark
item_force_boon
item_ysalimari
weapon_stun_baton // doubles as grappling hook in the Lugormod
weapon_melee
weapon_saber
weapon_blaster_pistol
weapon_concussion_rifle
weapon_bryar_pistol //This is a teleporter in the lugormod
weapon_blaster
weapon_disruptor
weapon_bowcaster
weapon_repeater
weapon_demp2
weapon_flechette
weapon_rocket_launcher
weapon_thermal
weapon_trip_mine
weapon_det_pack
ammo_thermal
ammo_tripmine
ammo_detpack
ammo_force
ammo_blaster
ammo_powercell
ammo_metallic_bolts
ammo_rockets
ammo_all

How To Place Dispencers:

To place a dispencer you need to use the next cmds:

Shield:
/place misc_shield_floor_unit 0

Ammo:
/place misc_ammo_floor_unit 0

Health:
/place misc_model_health_power_converter 3

You can add nodrain,1, in the end to the shield & ammo dispencer to make it infinity

How To Place a Vehicle Spawner:

To make a vehicle spawner you need to use the next commands.
First you need to create a button that will be the spawner where the users pay to get the NPC-Vehicle.

Button
/place misc_model_breakable 0 target,[NAME],model,map_objects/imperial/controlpanel,spawnflags,8193,count,[PRICE],message,[MESSAGE]

Well here i leave you a glosary so you understand What Name, Price and message means:
NAME: Is the target that will fire if you use this Button so the button and the target need the same NAME
PRICE: This is the cost that users will need to pay to spawn the NPC.
MESSAGE: Is the message that the user will recive when he touchs the Button For Example ,message,Get a TaunTaun

Now you need to place the spawn of the vehicle and the vehicle of course.
The VEHICLE
/place NPC_Vehicle 60 npc_type,[VEHICLE],showhealth,1,targetname,[NAME],count,-1,

Change [VEHICLE] for the name of the vehicle(I leave you some npc-vehicles down there).
Well place the spawner any where you want you can rotate it by putting ,angle,[number] in the end for example: ,message,GET A TAUNTAUN,angle,180,

List of vehicles ( i know ):
-atst_vehicle
- swoop
- swoop_mp
- swoop_mp2
- swoop_cin ( race swoop )
- tauntaun
- wampa_vehicle
- rancor_vehicle
- z-95
- lambdashuttle
- x-wing
- tie-fighter
- tie-bomber
- tie-bomer2

How To Place a Teleport

There are 2 kinds of teleports: Button Teleports and Walk-in area Teleports.
- Button Teleport:
This is the teleport that will take you to the Destination by pressing a button:

Button:
/place misc_model_breakable 0 model,map_objects/factory/f_con2,spawnflags,193,target,[NAME]

Destination:
/place target_teleporter 20 targetname,[NAME]

REMEMBER THAT THE NAME MUST BE THE SAME.

Walk-In Area Teleports:
This teleport will take you to the Destination when you walk in a specific area:

Walk-in area:
/place trigger_teleport 0 maxs,10 10 10,mins,-10 -10 0,target,[NAME]

Destination:
/place target_teleporter 20 targetname,[NAME]

If you change the Maxs and mins numbers (dont change the third 0 of mins) you can make the area bigger

How To Place a Bank:

The bank is a button that gives money for free, this is how is works:
First you put the button you can place infinite buttons and all can have the same name.
Then you place the credit giver cmd if you place 3 buttons with the same name For example crgiver1 you will hace to place only 1 credit giver cmd.

Button:
\place misc_model_breakable 0 model,map_objects/factory/f_con2,spawnflags,253,target,[NAME],

Credit giver Cmd:
\place target_credits 0 targetname,[NAME],count,[CREDITS],

Key:
Count: You got to write there how many crs you want the button/s give. For ex: ,count,5,

I will continue this list later. bounce


Last edited by TreeBeard on Mon Jan 05, 2009 8:41 pm; edited 1 time in total

TREEBEAR
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Post  Brisinger Sat Jan 03, 2009 7:23 pm

tire al gordito naranja
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Post  Treebeard Thu Jan 05, 2012 11:56 pm

Ese momento extraño donde el yo del futuro necesita esos cmds y el vagal de yo del pasado no los termino nunca
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Posts : 163
Join date : 2009-01-12
Age : 29
Location : Argentina, Entre Rios, Colon

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